First of the weekly(ish) updates
I've uploaded the first of what i hope will be weekly updates for this until the intended release at the end of September - after that I'll drop the releases down to once a month.
This version includes the following change log;
// v1.01: 2017-08-06
// 2017.07.31 - added game over name to probes and rings
// 2017.07.31 - changed to use 'AddPartToRing' to correct animated sprites
// 2017.07.31 - added phased array scanner part.
// 2017.08.01 - changed SndPowerOut sound
// 2018.08.02 - restricted time acceleration reset
// 2018.08.02 - corrected pause menu visible at game start
// 2018.08.02 - updated pause menu text
// 2018.08.02 - fixed map visibility when continuing preious game
// 2018.08.02 - prevented dead rings from changing speed.
// 2018.08.02 - fixed gameover music.
// 2017.08.03 - added additional resource icon images & sprites to build ring.
Next i'm working on the quest/misison system.
Files
Get The Vacuum
The Vacuum
2D, top-down space adventure game with realistic orbital mechanics
Status | In development |
Author | Ched80 |
Genre | Adventure |
Tags | 2D, orbit-physics, Sci-fi, Space |
Languages | English |
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